Real-Life Batman Smoke Gadget
Caleb Rash wanted something better than the slow-burning Batman-inspired smoke devices scattered across the internet. Those versions needed fuses or pins and took too long to fill a space. He set out to create a compact puck you could wear on a belt and trigger with one button, producing a thick cloud fast enough to hide a person or even a small vehicle in broad daylight.

Xpeng GX First Production Robotaxi Factory
News came straight from Guangzhou this morning. XPeng has now sent the first robotaxi built for large-scale output down its assembly line. This marks the initial time any carmaker in the country has reached that stage through its own complete development process. Production took place at the company’s plants serving the region. The vehicle draws on the GX platform already used for one of XPeng’s full-size SUVs sold to regular buyers.

Boston Dynamics Training New Atlas Robot
Engineers at Boston Dynamics shared details today on a new training system for their Atlas humanoid robot. The approach focuses on building the kind of physical coordination needed for demanding factory or warehouse work. One video demonstration captures the result perfectly. Atlas rotates its upper body a full 180 degrees, squats down, grips a mini-fridge loaded with about 50 pounds, and walks it straight over to an engineer waiting nearby. The motion stays smooth even when the weight inside shifts.

Founders Inc. Polysynth P1 Multimaterial 3D Printer
Resin 3D printers have stuck to a single material through every layer for years because switching resins always brought contamination and extra cleanup. Eric Potempa watched that limitation long enough to do something about it. He founded Polysynth in 2025 with backing from Founders Inc and created the P1, a machine that brings up to eight different resins into the same print job without stopping for manual intervention.

Diablo 2 Remake Unreal Engine 5
Word traveled quickly through gaming circles about a solo developer’s latest update to his ongoing effort. Mark runs the YouTube channel called I Make Games and has poured months into rebuilding Diablo 2 inside Unreal Engine 5. His project began as a way to test what the old game might feel like from a first-person viewpoint and has now grown to include smooth switching into third-person mode as well.

Ouster REV08 OS Color LiDAR World's First
Engineers at Ouster just released a fresh lineup of color LiDAR sensors called the REV8 OS family. These devices shoot out laser beams to measure distances and build detailed three-dimensional views of the world around them. What stands out right away comes from a new chip inside each one. Developed together with Fujifilm, this L4 chip adds accurate color information straight to every measurement point during the scan itself.

Running Windows CE N64 Nintendo N64
Developer Throaty Mumbo spent months chasing an idea that started as a simple observation about shared hardware. An old IBM Workpad Z50 laptop relies on a MIPS processor much like the one inside every Nintendo 64. The laptop already ran Windows CE without trouble, so Mumbo wondered what would happen if the same operating system landed on the game console instead. The answer turned out far more complete than anyone expected.