Halo 64 Port Nintendo 64
Twenty five years after Halo Combat Evolved redefined console shooters on the original Xbox, a fan project has moved its multiplayer suite onto the Nintendo 64. Halo 64, created by Jack Tulli and available on GitHub, runs the original game’s objects, physics, collision detection, weapons, game types, HUD and pathfinding on the N64’s VR4300 processor. Maps come from a player’s own Xbox disc image. A new renderer, menu system, HUD drawing and sound layer sit on top of libdragon and tiny3d.

Blink Mini Pan-Tilt Camera
A small white cube sits on its motorized base and quietly sweeps left, right, up, and down at your command. The Blink Mini Pan-Tilt Camera, priced at $23.99 today (was $40), plugs into any wall outlet, connects to 2.4 GHz Wi-Fi in minutes through the Blink app, and gives you control over nearly an entire room from a phone or tablet. Its 110-degree lens sits on a base that pans roughly 350 degrees and tilts about 125 degrees, so you can check the far corner of a living room, glance at a hallway entrance, or look down at the floor without walking over to move the camera yourself.