Agent 64 Spies Never Die Release
Solo developer Replicant D6 just locked in the date after five and a half years of work. Agent 64: Spies Never Die hits Steam on Tuesday, August 11, 2026. This retro first-person shooter pulls straight from the Nintendo 64 era, specifically the objective-heavy chaos of GoldenEye 007 and Perfect Dark, and hands it over with modern online tools and a polished coat of paint. A free demo already sits on the store page so you can test the waters right now.

MIT Electrofluidic Fiber Muscles robots
A pair of soft white tubes no thicker than a couple of strands of spaghetti rest in a researcher’s hands. They look almost fragile, yet these fibers can pull with the strength of real muscle, stay completely silent while they work, and run for hours on nothing more than a small battery pack. Researchers at the MIT Media Lab and Politecnico di Bari just published the full details of this system in Science Robotics, and the results feel like a genuine step change for anyone building humanoid robots or wearable machines.

Google Pixel Watch 5 Leak Render
Photo credit: The Tide Chart | OnLeaks
Fresh official-looking renders of Google’s next smartwatch have appeared online this morning, and they show the Pixel Watch 5 looking every bit as polished as the phones set to join it later this summer. The images come courtesy of longtime leaker OnLeaks working with a new site called The Tide Chart, and they lay out the full color lineup in clean, high-resolution detail that feels ready for a product page.

General Magic Apple Spinoff iPhone iPad 90s
Marc Porat sat with a red notebook in 1989, drawing what no one else could see. A little rectangular piece of glass with a touch screen, phone, fax, messages, video, games, ticket purchases, and apps delivered over the air. He named it the Pocket Crystal. It would feel like a piece of jewelry you carried every day, something with the comfort of a seashell and the pull of a crystal. At Apple, where he worked, the idea landed with John Sculley. Resources stayed scarce. So in May 1990 the project left Cupertino and became its own company. Bill Atkinson and Andy Hertzfeld, two of the original Macintosh wizards, signed on. General Magic was born.